Open Access Open Access  Restricted Access Subscription Access
Open Access Open Access Open Access  Restricted Access Restricted Access Subscription Access

An Impact of Applying Business Logic Model Over Virtual Learning Environment to Evaluate the Computational Criteria


Affiliations
1 Department of Computer Science and Engineering, Pondicherry Engineering College, Puducherry, India
2 Ramanujam School of Mathematics and Computer Science, Pondicherry University, Puducherry, India
     

   Subscribe/Renew Journal


With the recent advancement in Internet technologies,and cheap availability of Internet connectivity and resources, E-learning has gained prominence among the masses. People have started preferring Virtual Learning Environments (VLE) to the traditional learning methods. The integration of E-Learning and multimedia information system has perfected and moderated its product development process to understand the user's information need and successfully links it to the appropriate information sources in order order to specialize things in learner's mind. The target of Knowledge media system is to radically enhance individual and organizational performance through integrated web-centric knowledge management, learning management, e-learning,intelligence and task support. This has forced the developers of E-learning systems to think of even more complex solutions with respect to knowledge media generation to provide the best possible learning experience to its users. This paper preciously introduces new business functions derived from traditional primitive recursive functions called Primitive Business Functions (PBF) which effectively applied to model the business logic system for the invention of new Virtual Learning Environment with high end knowledge media solution which primarily deals with Business, Learning, Delivery and Knowledge management services. The main objective of the proposed work is to analyze and identify set of computable e-learning services which in tern has set of computable business function to make interconnections between the knowledge subsystem and to provide computability, high accessibility and reusability.

Keywords

Business Logic Model, Knowledge Media, Primitive Business Functions, Virtual Learning Environment.
User
Subscription Login to verify subscription
Notifications
Font Size

Abstract Views: 242

PDF Views: 2




  • An Impact of Applying Business Logic Model Over Virtual Learning Environment to Evaluate the Computational Criteria

Abstract Views: 242  |  PDF Views: 2

Authors

M. Thirumaran
Department of Computer Science and Engineering, Pondicherry Engineering College, Puducherry, India
P. Dhavachelvan
Ramanujam School of Mathematics and Computer Science, Pondicherry University, Puducherry, India
B. Venkata Subbu
Department of Computer Science and Engineering, Pondicherry Engineering College, Puducherry, India

Abstract


With the recent advancement in Internet technologies,and cheap availability of Internet connectivity and resources, E-learning has gained prominence among the masses. People have started preferring Virtual Learning Environments (VLE) to the traditional learning methods. The integration of E-Learning and multimedia information system has perfected and moderated its product development process to understand the user's information need and successfully links it to the appropriate information sources in order order to specialize things in learner's mind. The target of Knowledge media system is to radically enhance individual and organizational performance through integrated web-centric knowledge management, learning management, e-learning,intelligence and task support. This has forced the developers of E-learning systems to think of even more complex solutions with respect to knowledge media generation to provide the best possible learning experience to its users. This paper preciously introduces new business functions derived from traditional primitive recursive functions called Primitive Business Functions (PBF) which effectively applied to model the business logic system for the invention of new Virtual Learning Environment with high end knowledge media solution which primarily deals with Business, Learning, Delivery and Knowledge management services. The main objective of the proposed work is to analyze and identify set of computable e-learning services which in tern has set of computable business function to make interconnections between the knowledge subsystem and to provide computability, high accessibility and reusability.

Keywords


Business Logic Model, Knowledge Media, Primitive Business Functions, Virtual Learning Environment.