Open Access Open Access  Restricted Access Subscription Access

Augmented Reality Technology (ART) in Science Education and Engineering Technology: A Review


Affiliations
1 School of Education, Dr. Vishwanath Karad MIT World Peace University, Pune-38, India
2 Department of Electrical & Electronics Engineering, Dr. Vishwanath Karad MIT World Peace University, Pune-38, India

   Subscribe/Renew Journal


This paper provides a comprehensive analysis of Augmented Reality Technology (ART) in Science Education and Engineering Technology. Science Education and Engineering Technology go hand in hand as without scientific studies applications cannot exist. The term science is well known for knowledge-based society. It has a vast scope in this world. In every step of human life, the terms Science and Technology are both the two sides of one coin. The main objectives of this review are to -

1. Understand the concept of Augmented Reality Technology (ART).

2. Identify the different types of Augmented Reality Technology (ART).

3. Find out the correlation between Augmented Reality Technology (ART) and Science Education.

4. Identify the various strategies of Augmented Reality Technology (ART) for Science Education.

The rising prominence of Augmented Reality (AR) technology stems from its ability to deliver captivating and interactive experiences to users. The current landscape of AR technology is characterized by its dynamic and fast-paced evolution, with numerous applications emerging across industries like gaming, retail, education, and healthcare. By overlaying digital content onto the physical world, AR technology creates a blended reality environment that offers engaging and immersive experiences to users. In particular, AR has the potential to revolutionize the methods through which students comprehend and interact with scientific and engineering concepts. It presents an opportunity for future research to delve deeper into exploring the extensive capabilities of this technology and unlock its full potential in educational contexts.


Keywords

Augmented Reality Technology (ART); Education; Engineering; Science Education; Technology.
Subscription Login to verify subscription
User
Notifications
Font Size


Abstract Views: 0




  • Augmented Reality Technology (ART) in Science Education and Engineering Technology: A Review

Abstract Views: 0  | 

Authors

Yashpal D. Netragaonkar
School of Education, Dr. Vishwanath Karad MIT World Peace University, Pune-38, India
Netra Lokhande
Department of Electrical & Electronics Engineering, Dr. Vishwanath Karad MIT World Peace University, Pune-38, India
Devesh Khanna
Department of Electrical & Electronics Engineering, Dr. Vishwanath Karad MIT World Peace University, Pune-38, India
Shubham Kishan
Department of Electrical & Electronics Engineering, Dr. Vishwanath Karad MIT World Peace University, Pune-38, India

Abstract


This paper provides a comprehensive analysis of Augmented Reality Technology (ART) in Science Education and Engineering Technology. Science Education and Engineering Technology go hand in hand as without scientific studies applications cannot exist. The term science is well known for knowledge-based society. It has a vast scope in this world. In every step of human life, the terms Science and Technology are both the two sides of one coin. The main objectives of this review are to -

1. Understand the concept of Augmented Reality Technology (ART).

2. Identify the different types of Augmented Reality Technology (ART).

3. Find out the correlation between Augmented Reality Technology (ART) and Science Education.

4. Identify the various strategies of Augmented Reality Technology (ART) for Science Education.

The rising prominence of Augmented Reality (AR) technology stems from its ability to deliver captivating and interactive experiences to users. The current landscape of AR technology is characterized by its dynamic and fast-paced evolution, with numerous applications emerging across industries like gaming, retail, education, and healthcare. By overlaying digital content onto the physical world, AR technology creates a blended reality environment that offers engaging and immersive experiences to users. In particular, AR has the potential to revolutionize the methods through which students comprehend and interact with scientific and engineering concepts. It presents an opportunity for future research to delve deeper into exploring the extensive capabilities of this technology and unlock its full potential in educational contexts.


Keywords


Augmented Reality Technology (ART); Education; Engineering; Science Education; Technology.



DOI: https://doi.org/10.16920/jeet%2F2024%2Fv38i2%2F24195