Open Access Open Access  Restricted Access Subscription Access

Implementation of Random nature of Qubits for Random Number Generation via Simulation


Affiliations
1 Department of Computer Science International Islamic University, Islamabad 44000, Pakistan
2 Center of Theoretical Physics, Jamia Millia Islamia., New Delhi, India
3 Department of Physics, National University of Singapore 2 Science Drive 3, 117551, Singapore
4 Jordan University of Science and Technology, Jordan
 

Random Number Generation implemented through Quantum-Classical integration. The system includes a plural source of light with coherent states such that each state has an indeterminate number of photons. This varying Photon number produces varying current when input to an avalanche photodiode and the characteristics of this hardware element (Avalanche Photodiode) is changed by varying the temperature, pressure and electric field of the electronic system. The varying characteristics introduce Classical noise of Quantum origin that forms the basic idea for Random Number Generation. The varying electric field on the other hand increases the reverse voltage and hence acts as a gain for the photon incident on its hardware Every state has different photon number and corresponding photodiode characteristic that is being fetch to analog to digital converter that eventually generates an absolute random number. The gain value of photon is multiplexed with the actual message and acts as a modulation technique. We utilize dye laser simulation and rhodium molecule as a site for this implementation via test particle. As the parameters are shifted and varied, there is an increase in the quantum nature of particle and then starts becoming classical due to decoherence and noise factor and then eventually randomize. This property can be best utilized for random number generation owing to this randomization.

Keywords

Topology, Qubit, Dye Laser, Simulation.
User
Notifications
Font Size


  • Implementation of Random nature of Qubits for Random Number Generation via Simulation

Abstract Views: 308  |  PDF Views: 0

Authors

Sahil Imtiyaz
Department of Computer Science International Islamic University, Islamabad 44000, Pakistan
Jamal A. Nasir
Department of Computer Science International Islamic University, Islamabad 44000, Pakistan
Junaid Ul Haq
Center of Theoretical Physics, Jamia Millia Islamia., New Delhi, India
Qin Zhao
Department of Physics, National University of Singapore 2 Science Drive 3, 117551, Singapore
Wail Mardini
Jordan University of Science and Technology, Jordan

Abstract


Random Number Generation implemented through Quantum-Classical integration. The system includes a plural source of light with coherent states such that each state has an indeterminate number of photons. This varying Photon number produces varying current when input to an avalanche photodiode and the characteristics of this hardware element (Avalanche Photodiode) is changed by varying the temperature, pressure and electric field of the electronic system. The varying characteristics introduce Classical noise of Quantum origin that forms the basic idea for Random Number Generation. The varying electric field on the other hand increases the reverse voltage and hence acts as a gain for the photon incident on its hardware Every state has different photon number and corresponding photodiode characteristic that is being fetch to analog to digital converter that eventually generates an absolute random number. The gain value of photon is multiplexed with the actual message and acts as a modulation technique. We utilize dye laser simulation and rhodium molecule as a site for this implementation via test particle. As the parameters are shifted and varied, there is an increase in the quantum nature of particle and then starts becoming classical due to decoherence and noise factor and then eventually randomize. This property can be best utilized for random number generation owing to this randomization.

Keywords


Topology, Qubit, Dye Laser, Simulation.

References