Author Details

Refine your search
Co-Authors
Year

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z All


Author Finder  

Y. M., Patil


  • Learning by Gamification: An Effective Active Learning Tool in Engineering Education

  • Improving of Placements, Higher Studies and Entrepreneurships of Civil Engineering Students through Quality Circle Activity

  • Effectiveness of Jigsaw Strategy on Students Achievement in Engineering Education