Open Access Open Access  Restricted Access Subscription Access
Open Access Open Access Open Access  Restricted Access Restricted Access Subscription Access

Study on Sixth Sense Technology .


Affiliations
1 no, India
     

   Subscribe/Renew Journal


The Sixth Sense Technology develops digital data into the bodily international and its objects making the whole world your computer. The advent of technology over the last decade has established a new dimension in the field of Human Computer Interaction (HDI).It can turn any floor into touch display for computing, governed with the aid of easy hand gestures. It isn't a generation which is aimed to replace human conduct however inflicting computer systems and machines to cognizance to human wishes. It encourage multi user. Sixth Sense tool is a mini-projector coupled with camera and a clever cell phone which acts as a computer and your connection to the cloud, all the facts stored at the web. The Sixth Sense prototype can be used to implement many applications that have show the usefulness, viability and flexibility of the system.

Keywords

-Camera, Projector, Color Maker, Mirror, Smartphone, Microphone.
User
Subscription Login to verify subscription
Notifications
Font Size

  • Dong A Bowman et. al, „The Virtual Venue: User Computer Interaction in Information – Rich Virtual Environments‟, 1998, Vol.7, pp. -478 – 493
  • Viola and M.Jones, „Robust Real – time Object Detection‟. International Journal of Computer Vision, 2(57) 2004, pp. 137 – 154.
  • T. Kirishima, K.Sato and K.chihara, „ Real – time gesture recognition by learning selective control of visual interest point‟. Paper presented at the IEEE Trans. on Pattern Analysis and Machine Intelligence, Vol. 27, No.
  • , March [2005], pp. 351 – 364.
  • Y.Wu and T.Huang, „Hand modelling analysis and recognition for the vision – based human computer interaction‟. Paper presented at the IEEE Signal Processing Magazine, Special Issue on Immersive Interactive Technology, Vol.18, No. 3, 2001,pp.- 51 – 60.
  • R.Bolt, “Put – that – there”,:„Voice and gesture at the graphics interface‟. In Proc.SIGGRAPH, 1980.
  • T.Schlomer, B. Poppinga, N. Henze and S. Boll, „Gesture recognition with a Wii controller‟, In Proceedings of the second – international conference on Tangible and embedded interaction, 2008, pp. 11 – 14.
  • Available from: ACM Portal: ACM Digital Library.
  • Cootes, A.Hill, C.J.Taylor and J. Haslam, 1994, „ The Use of Active Shape Models For Locating Structures in Medical Images‟. Image and Vision Computing, Vol.16, No.6, July [1994], pp. 355 – 366.
  • M.A.Isard and A.Blake, „Visual tracking by stochastic propagation of conditional density‟. In the 4th Proceedings European conference computer vision, pp.343 – 356, 15 April [1996], Cambridge, England.
  • G.Kitawaga, „Monte Carlo Filter and Smoother for the Non – Gaussian Nonlinear State Space Models‟. Journal of Computational and Graphical Statistics, Vol. 5, No. 1, 1996, pp.1 – 25.
  • Hojoon Park, „A Method for Controlling Mouse Movement using a Real
  • – Time Camera‟ 2008.
  • Chu – Feng Lien, „Portal Vision – Based HCI – A Real Time Hand
  • Mouse System on the Handheld Devices‟.
  • A. Erdem, E. Yardimci, Y. Atalay, V. Cetin, „Computer vision based
  • mouse, A. E. Acoustics, Speech, and Signal Processing‟. Paper
  • presented at the proceedings, (ICASS). IEEE International Conference,
  • Robertson P., Laddaga R., Van Kleek M., „Virtual mouse vision based
  • interface‟, In the Proceedings of the nineth – international conference on intelligent user interfaces, pp. 177 – 183. Available from: ACM Portal: ACM Digital Library. [January 2004] [14] [Shahzad Malik, „Real-time Hand Tracking and Finger Tracking for Interaction‟, CSC2503F Project Report. [18 December 2003].
  • Nasser H. Dardas et al, „Hand Gesture Interaction with a 3D Virtual Environment‟, The Research Bulletin of Jorden, ACM , ISSN: 2078 7952 , Vol II(III) , Page - 86.
  • Azriel Rosfeld and Avinash C. kak, Digital Picture Processing, Academic Press, In. Orlando,FL,USA, 1982.
  • Olivier Faugeras, „Three – Dimensional Computer Vision, A Geometric viewpoint, MIT press, 1993.

Abstract Views: 112

PDF Views: 0




  • Study on Sixth Sense Technology .

Abstract Views: 112  |  PDF Views: 0

Authors

A. Kaveri
no, India
T. Jai Kishore
no, India
G. Krishna Prasad
no, India
M. Madhan
no, India

Abstract


The Sixth Sense Technology develops digital data into the bodily international and its objects making the whole world your computer. The advent of technology over the last decade has established a new dimension in the field of Human Computer Interaction (HDI).It can turn any floor into touch display for computing, governed with the aid of easy hand gestures. It isn't a generation which is aimed to replace human conduct however inflicting computer systems and machines to cognizance to human wishes. It encourage multi user. Sixth Sense tool is a mini-projector coupled with camera and a clever cell phone which acts as a computer and your connection to the cloud, all the facts stored at the web. The Sixth Sense prototype can be used to implement many applications that have show the usefulness, viability and flexibility of the system.

Keywords


-Camera, Projector, Color Maker, Mirror, Smartphone, Microphone.

References