Efficiency Research of Cloud Based Multimedia Technique with Retrying Fault Tolerance Technique
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A study of retrying for fault tolerance in cloud based multimedia system is analyzed. Especially the response time of the cloud based multimedia system is modeled thereby distribution probability of the response time is derived taking into account the effect of imposing the retrying tasks in case of breakdown in services. Probability distribution of the response time is derived using metric that reflects in a better way the requirements of the customers. Analyze carried out on the percentage of response time that characterizes threshold response time. Inter relationship among the number of service resources, service rate, system performance, task arrival rate are analyzed taking innumerable examples. Cloud based multimedia on retrying for fault tolerance is compared with the check- pointing technique. In the competitive world wireless communication and the growth of multimedia services like real-time conferencing, photo- sharing ,video-on- demand , editing, image search is on high demand for cloud computing. The cloud based multimedia system due to more demand it is required to serve millions of internet and mobile users around the world to access various services on any device, anytime, and anywhere. The cloud computing emerged to facilitate the execution of complicated multimedia tasks and are able to store and process multimedia application and distribute them without any discrepancies thereby eliminating the complexity of software installation and maintenance in users devices.
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