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Design of a Virtual Ecological Pond for Motion-Sensing Game-Based Learning


Affiliations
1 Graduate Institute of e-Learning Technology, National Hsinchu University of Education, Taiwan, Province of China
2 Graduate Institute of E-Learning Technology, National Hsinchu University of Education, India
3 Department of Computer Science and Information Engineering, National Central University, Taiwan, Province of China
 

The campus ecological pond is an effective tool to assist science teaching since it allows students to obtain knowledge of aquatic biology in freshwater environments by practical observation. In this study, a virtual campus ecological pond was developed for applications in science education in elementary schools. The system integrates real ecological situations of aquatic environments into learning activities to enhance the learning interest and motivation of students. They can observe the features of aquatic plants and aquatic animals on mobile devices and understand the relation between food chain and ecological balance in aquatic ecosystems by role playing and game missions. The virtual ecological pond can save the cost and manpower needed for building and maintaining a real ecological pond, and it can also solve the problems of insufficient species and difficulty to observe under water. Thus, it is a useful assistant tool for teaching aquatic ecology in elementary schools.

Keywords

Virtual Reality, Campus Ecological Ponds, Role Playing, Food Chain, Ecological Balance.
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  • Design of a Virtual Ecological Pond for Motion-Sensing Game-Based Learning

Abstract Views: 205  |  PDF Views: 122

Authors

Wernhuar Tarng
Graduate Institute of e-Learning Technology, National Hsinchu University of Education, Taiwan, Province of China
Nien-Yin Lu
Graduate Institute of E-Learning Technology, National Hsinchu University of Education, India
Yi-Syuan Shih
Graduate Institute of E-Learning Technology, National Hsinchu University of Education, India
Hsin-Hun Liou
Department of Computer Science and Information Engineering, National Central University, Taiwan, Province of China

Abstract


The campus ecological pond is an effective tool to assist science teaching since it allows students to obtain knowledge of aquatic biology in freshwater environments by practical observation. In this study, a virtual campus ecological pond was developed for applications in science education in elementary schools. The system integrates real ecological situations of aquatic environments into learning activities to enhance the learning interest and motivation of students. They can observe the features of aquatic plants and aquatic animals on mobile devices and understand the relation between food chain and ecological balance in aquatic ecosystems by role playing and game missions. The virtual ecological pond can save the cost and manpower needed for building and maintaining a real ecological pond, and it can also solve the problems of insufficient species and difficulty to observe under water. Thus, it is a useful assistant tool for teaching aquatic ecology in elementary schools.

Keywords


Virtual Reality, Campus Ecological Ponds, Role Playing, Food Chain, Ecological Balance.