The PDF file you selected should load here if your Web browser has a PDF reader plug-in installed (for example, a recent version of Adobe Acrobat Reader).

If you would like more information about how to print, save, and work with PDFs, Highwire Press provides a helpful Frequently Asked Questions about PDFs.

Alternatively, you can download the PDF file directly to your computer, from where it can be opened using a PDF reader. To download the PDF, click the Download link above.

Fullscreen Fullscreen Off


Clouds are complex objects with undefined and varying shapes and structures. They have fractal surfaces of various density and transparency levels. Physical properties of cloud such as shape, colour and area of expanse and height of occurrence determine the type of the cloud. Rendering a real-time 3D cloud object on a two dimensional screen is considered to be a tedious task, while having a good scope of research in the field of Computer graphics. The rendering needs high speed graphics hardware which gives greater performance and optimal accuracy. while listing some crucial physical properties of a cloud which directly or indirectly affect the appearance of the cloud, this communication gives a short note on a three step 3D cloud rendering process, i.e., cloud modeling, multiple scattering and cloud rendering.

Keywords

Cloud Rendering, Real-time, Multiple Scattering, Cloud Modeling, Ellipsoids
User
Notifications