Open Access Open Access  Restricted Access Subscription Access

Toward Outcome Based Education (OBE): An Impact of Active Learning Approach for 'Computer Organization' Course


Affiliations
1 Assistant Professor, Rajarambapu Institute of Technology, Sakharale, 415408, India
2 Director, Rajarambapu Institute of Technology, Sakharale, 415408, India
3 Associate Professor, Rajarambapu Institute of Technology, Sakharale, 415408
 

   Subscribe/Renew Journal


In recent years, there is an incredible development in technology, which brought innovative changes in the educational sector. Active learning approaches are vital in teaching learning process such as content delivery, assessment, monitoring, etc. This paper discussed about active learning activities as simulation tool, buzz activity through animated video, and poster presentation. In addition to this, we checked students' performance and impact to gain knowledge by considering result analysis and course outcome attainment of two consecutive years for “computer organization” course. Individual students learning performance and learning interest increased due to implementation of different active learning tools during classes.

Keywords

Outcome Based Education (OBE), Buzz Activity, Computer Organization, Poster Presentation, Simulation Tool.
Subscription Login to verify subscription
User
Notifications
Font Size


  • Zhao, J., Pablo, P. and Qi, Z. (2012) Enterprise knowledge management model based on China's practice and case study, Computers in Human Behavior, 28(2), 324–330.
  • Bonwell, C., Eison, J. (1991) Active learning: Creating excitement in the classroom (ASHEERIC Higher Education Report No. 1). mWashington, DC: George Washington University. Abstract online at http://www.ed.gov/databases/ ERIC_Digests/ed340272.html
  • Doyle, T. (2008) Helping students learn in a learner-centered environment: A guide to facilitating learning in higher education. Sterling, VA: Stylus Publishing.
  • Jakhale, A., Attar, A. (2015) A Novel Approach towards Outcome Based Engineering Education for Continuous Quality Improvement: A Case study, Journal of Engineering Education Transformations.
  • Lokare, V., Jadhav, P., Patil, S. (2018) An integrated approach for teaching object oriented programming (c++) Course , Journal of Engineering Education Transformations, 31(3), 17-23.
  • Ugale, B., Shingan, G. (2018) A novel approach to improve logical and critical thinking through collaborative learning and using visualization tools, Journal of Engineering Education Transformations.http://www.ecs.umass.edu/ece/ koren/arith/simulator/
  • Smith, K., Sheppard, S., Johnson, W. and Johnson, T. (2005) Pedagogies of Engagement: Classroom-Based Practices. J. Eng. Educ. 94, 87101.
  • Aziz, A. MegatMohd Noor, M. Abang Ali, A. and Jaafar, M. (2005) A Malaysian outcome-based engineering education model. International Journal of Engineering and Technology 2(1), 14–21.
  • HalaElAarag. (2012) Teaching computer organization: apractical approach, J. Comput. Sci. Coll, 28( 2) 210–217.
  • Xuejun, L., (2008) A Survey of Hands-on Assignments and Projects in Undergraduate Computer Architecture Courses Advances in Computer and Information Sciences and Engineering, ISBN : 978-1-4020-8740-0 Sasko, R. Marjan, G. Blagoj, A. Nenad, A.(2013) Using EDUCache Simulator for the Computer Architecture and Organization Course, International Journal of Engineering pedagogy, 3(3).
  • National Survey of Student Engagement: The College Student Report—2003 Annual Report, Bloomington, IN: Center for Postsecondary Research, Indiana University, 2003.
  • Srimathi, H. Krishnamoorthy, A. (2019) Faculty Development on Active Learning ,International Journal of Recent Technology and Engineering (IJRTE) ISSN: 2277-3878,(8)1.
  • Binkert, N., Beckmann, B., Black, G., Reinhardt, S. K.,Saidi, ., Basu, A., ... & Sen, R. (2011) The gem5 simulator. ACM SIGARCH computer architecture news, 39(2), 1-7.
  • Djordjevic, J., Nikolic, B., & Milenkovic, A. (2005). Flexible web-based educational system for teaching computer architecture and organization. IEEE Transactions on Education, 48(2), 264-273.
  • Magnusson, P. S., Christensson, M., Eskilson, J., Forsgren,
  • D., Hallberg, G., Hogberg, J., ... & Werner, B. (2002). simics: A full system simulation platform. Computer, 35(2), 50-58.
  • Mulia, W. D., Fritz, D. J., Sohoni, S. A., Kearney, K., & Mwavita, M. (2013). PLP: A Community Driven Open Source Platform for Computer Engineering Education.International Journal of Engineering Education, 29(1), 215-229.
  • Nikolic, B., Radivojevic, Z., Djordjevic, J., & Milutinovic, V. (2009). A survey and evaluation of simulators suitable for teaching courses in computer architecture and organization. IEEE Transactions on Education, 52(4), 449-458.
  • Skrien, D. (2001). CPU Sim 3.1: A tool for simulating computer architectures for computer organization classes. Journal on Educational Resources in Computing (JERIC), 1(4), 46-59.
  • Vollmar, K., & Sanderson, P. (2006, March). MARS: an education-oriented MIPS assembly language simulator. In Proceedings of the 37th SIGCSE technical symposium on Computer science education (pp. 239-243).

Abstract Views: 372

PDF Views: 167




  • Toward Outcome Based Education (OBE): An Impact of Active Learning Approach for 'Computer Organization' Course

Abstract Views: 372  |  PDF Views: 167

Authors

Snehal S. Patil
Assistant Professor, Rajarambapu Institute of Technology, Sakharale, 415408, India
Sushma S. Kulkarni
Director, Rajarambapu Institute of Technology, Sakharale, 415408, India
Sachin K. Patil
Associate Professor, Rajarambapu Institute of Technology, Sakharale, 415408

Abstract


In recent years, there is an incredible development in technology, which brought innovative changes in the educational sector. Active learning approaches are vital in teaching learning process such as content delivery, assessment, monitoring, etc. This paper discussed about active learning activities as simulation tool, buzz activity through animated video, and poster presentation. In addition to this, we checked students' performance and impact to gain knowledge by considering result analysis and course outcome attainment of two consecutive years for “computer organization” course. Individual students learning performance and learning interest increased due to implementation of different active learning tools during classes.

Keywords


Outcome Based Education (OBE), Buzz Activity, Computer Organization, Poster Presentation, Simulation Tool.

References





DOI: https://doi.org/10.16920/jeet%2F2020%2Fv34i2%2F138793